To invoke the text object editor, double-click a text object on the EER Diagram canvas. This opens the editor docked at the bottom of the application. Double-clicking the text object table undocks the editor. Double-click the title bar to redock it. Any number of text objects may be open at the same time. Each additional text objects appears as a tab at the top of the text editor.
Use the editor to change the name of a text object or its contents.
When you select a text object on the EER Diagram canvas, its
properties are displayed in the Properties
palette. Most of the properties accessible from the
Properties
palette apply to the appearance of
a view on the EER Diagram canvas.
For a list of properties accessible through the
Properties
palette, see
Section 9.1.2.6, “The Properties Palette”.
There is no property in the Properties
palette for changing the font used by a text object. To do so,
choose the Appearance tab of the Workbench
Preferences dialog. For more information, see
Preferences: Modeling: Appearance.