Events are collected by means of instrumentation added to the server source code. Instruments time events, which is how the Performance Schema provides an idea of how long events take. It is also possible to configure instruments not to collect timing information. This section discusses the available timers and their characteristics, and how timing values are represented in events.
          Performance Schema timers vary in precision and amount of
          overhead. To see what timers are available and their
          characteristics, check the
          performance_timers table:
        
mysql> SELECT * FROM performance_schema.performance_timers;
+-------------+-----------------+------------------+----------------+
| TIMER_NAME  | TIMER_FREQUENCY | TIMER_RESOLUTION | TIMER_OVERHEAD |
+-------------+-----------------+------------------+----------------+
| CYCLE       |      2389029850 |                1 |             72 |
| NANOSECOND  |      1000000000 |                1 |            112 |
| MICROSECOND |         1000000 |                1 |            136 |
| MILLISECOND |            1036 |                1 |            168 |
| THREAD_CPU  |       339101694 |                1 |            798 |
+-------------+-----------------+------------------+----------------+
          If the values associated with a given timer name are
          NULL, that timer is not supported on your
          platform.
        
The columns have these meanings:
- The - TIMER_NAMEcolumn shows the names of the available timers.- CYCLErefers to the timer that is based on the CPU (processor) cycle counter.
- TIMER_FREQUENCYindicates the number of timer units per second. For a cycle timer, the frequency is generally related to the CPU speed. The value shown was obtained on a system with a 2.4GHz processor. The other timers are based on fixed fractions of seconds.
- TIMER_RESOLUTIONindicates the number of timer units by which timer values increase at a time. If a timer has a resolution of 10, its value increases by 10 each time.
- TIMER_OVERHEADis the minimal number of cycles of overhead to obtain one timing with the given timer. The overhead per event is twice the value displayed because the timer is invoked at the beginning and end of the event.
The Performance Schema assigns timers as follows:
- The wait timer uses - CYCLE.
- The idle, stage, statement, and transaction timers use - NANOSECONDon platforms where the- NANOSECONDtimer is available,- MICROSECONDotherwise.
At server startup, the Performance Schema verifies that assumptions made at build time about timer assignments are correct, and displays a warning if a timer is not available.
          To time wait events, the most important criterion is to reduce
          overhead, at the possible expense of the timer accuracy, so
          using the CYCLE timer is the best.
        
          The time a statement (or stage) takes to execute is in general
          orders of magnitude larger than the time it takes to execute a
          single wait. To time statements, the most important criterion
          is to have an accurate measure, which is not affected by
          changes in processor frequency, so using a timer which is not
          based on cycles is the best. The default timer for statements
          is NANOSECOND. The extra
          “overhead” compared to the
          CYCLE timer is not significant, because the
          overhead caused by calling a timer twice (once when the
          statement starts, once when it ends) is orders of magnitude
          less compared to the CPU time used to execute the statement
          itself. Using the CYCLE timer has no
          benefit here, only drawbacks.
        
          The precision offered by the cycle counter depends on
          processor speed. If the processor runs at 1 GHz (one billion
          cycles/second) or higher, the cycle counter delivers
          sub-nanosecond precision. Using the cycle counter is much
          cheaper than getting the actual time of day. For example, the
          standard gettimeofday() function can take
          hundreds of cycles, which is an unacceptable overhead for data
          gathering that may occur thousands or millions of times per
          second.
        
Cycle counters also have disadvantages:
- End users expect to see timings in wall-clock units, such as fractions of a second. Converting from cycles to fractions of seconds can be expensive. For this reason, the conversion is a quick and fairly rough multiplication operation. 
- Processor cycle rate might change, such as when a laptop goes into power-saving mode or when a CPU slows down to reduce heat generation. If a processor's cycle rate fluctuates, conversion from cycles to real-time units is subject to error. 
- Cycle counters might be unreliable or unavailable depending on the processor or the operating system. For example, on Pentiums, the instruction is - RDTSC(an assembly-language rather than a C instruction) and it is theoretically possible for the operating system to prevent user-mode programs from using it.
- Some processor details related to out-of-order execution or multiprocessor synchronization might cause the counter to seem fast or slow by up to 1000 cycles. 
MySQL works with cycle counters on x386 (Windows, macOS, Linux, Solaris, and other Unix flavors), PowerPC, and IA-64.
          Rows in Performance Schema tables that store current events
          and historical events have three columns to represent timing
          information: TIMER_START and
          TIMER_END indicate when an event started
          and finished, and TIMER_WAIT indicates
          event duration.
        
          The setup_instruments table has
          an ENABLED column to indicate the
          instruments for which to collect events. The table also has a
          TIMED column to indicate which instruments
          are timed. If an instrument is not enabled, it produces no
          events. If an enabled instrument is not timed, events produced
          by the instrument have NULL for the
          TIMER_START, TIMER_END,
          and TIMER_WAIT timer values. This in turn
          causes those values to be ignored when calculating aggregate
          time values in summary tables (sum, minimum, maximum, and
          average).
        
Internally, times within events are stored in units given by the timer in effect when event timing begins. For display when events are retrieved from Performance Schema tables, times are shown in picoseconds (trillionths of a second) to normalize them to a standard unit, regardless of which timer is selected.
          The timer baseline (“time zero”) occurs at
          Performance Schema initialization during server startup.
          TIMER_START and
          TIMER_END values in events represent
          picoseconds since the baseline. TIMER_WAIT
          values are durations in picoseconds.
        
          Picosecond values in events are approximate. Their accuracy is
          subject to the usual forms of error associated with conversion
          from one unit to another. If the CYCLE
          timer is used and the processor rate varies, there might be
          drift. For these reasons, it is not reasonable to look at the
          TIMER_START value for an event as an
          accurate measure of time elapsed since server startup. On the
          other hand, it is reasonable to use
          TIMER_START or
          TIMER_WAIT values in ORDER
          BY clauses to order events by start time or
          duration.
        
          The choice of picoseconds in events rather than a value such
          as microseconds has a performance basis. One implementation
          goal was to show results in a uniform time unit, regardless of
          the timer. In an ideal world this time unit would look like a
          wall-clock unit and be reasonably precise; in other words,
          microseconds. But to convert cycles or nanoseconds to
          microseconds, it would be necessary to perform a division for
          every instrumentation. Division is expensive on many
          platforms. Multiplication is not expensive, so that is what is
          used. Therefore, the time unit is an integer multiple of the
          highest possible TIMER_FREQUENCY value,
          using a multiplier large enough to ensure that there is no
          major precision loss. The result is that the time unit is
          “picoseconds.” This precision is spurious, but
          the decision enables overhead to be minimized.
        
While a wait, stage, statement, or transaction event is executing, the respective current-event tables display current-event timing information:
events_waits_current
events_stages_current
events_statements_current
events_transactions_currentTo make it possible to determine how long a not-yet-completed event has been running, the timer columns are set as follows:
- TIMER_STARTis populated.
- TIMER_ENDis populated with the current timer value.
- TIMER_WAITis populated with the time elapsed so far (- TIMER_END−- TIMER_START).
          Events that have not yet completed have an
          END_EVENT_ID value of
          NULL. To assess time elapsed so far for an
          event, use the TIMER_WAIT column.
          Therefore, to identify events that have not yet completed and
          have taken longer than N
          picoseconds thus far, monitoring applications can use this
          expression in queries:
        
WHERE END_EVENT_ID IS NULL AND TIMER_WAIT > N
          Event identification as just described assumes that the
          corresponding instruments have ENABLED and
          TIMED set to YES and
          that the relevant consumers are enabled.