For wait, stage, and statement events, the Performance Schema can
monitor and store current events. In addition, when events end,
the Performance Schema can store them in history tables. For each
event type, the Performance Schema uses three tables for storing
current and historical events. The tables have names of the
following forms, where
the event type (
events_: The “current events” table stores the current monitored event for each thread (one row per thread).
events_: The “recent history” table stores the most recent events that have ended per thread (up to a maximum number of rows per thread).
events_: The “long history” table stores the most recent events that have ended globally (across all threads, up to a maximum number of rows per table).
_current table for each event type contains
one row per thread, so there is no system variable for configuring
its maximum size. The Performance Schema autosizes the history
tables, or the sizes can be configured explicitly at server
startup using table-specific system variables, as indicated in the
sections that describe the individual history tables. Typical
autosized values are 10 rows per thread for
_history tables, and 10,000 rows total for
For each event type, the
tables have the same columns.
_current tables show what is currently
happening within the server. When a current event ends, it is
removed from its
_history_long tables show what has happened in
the recent past. When the history tables become full, old events
are discarded as new events are added. Rows expire from the
tables in different ways because the tables serve different
_historyis meant to investigate individual threads, independently of the global server load.
_history_longis meant to investigate the server globally, not each thread.
The difference between the two types of history tables relates to the data retention policy. Both tables contains the same data when an event is first seen. However, data within each table expires differently over time, so that data might be preserved for a longer or shorter time in each table:
_history, when the table contains the maximum number of rows for a given thread, the oldest thread row is discarded when a new row for that thread is added.
_history_long, when the table becomes full, the oldest row is discarded when a new row is added, regardless of which thread generated either row.
When a thread ends, all its rows are discarded from the
_history table but not from the
The following example illustrates the differences in how events are added to and discarded from the two types of history tables. The principles apply equally to all event types. The example is based on these assumptions:
The Performance Schema is configured to retain 10 rows per thread in the
_historytable and 10,000 rows total in the
Thread A generates 1 event per second.
Thread B generates 100 events per second.
No other threads are running.
After 5 seconds of execution:
A and B have generated 5 and 500 events, respectively.
_historycontains 5 rows for A and 10 rows for B. Because storage per thread is limited to 10 rows, no rows have been discarded for A, whereas 490 rows have been discarded for B.
_history_longcontains 5 rows for A and 500 rows for B. Because the table has a maximum size of 10,000 rows, no rows have been discarded for either thread.
After 5 minutes (300 seconds) of execution:
A and B have generated 300 and 30,000 events, respectively.
_historycontains 10 rows for A and 10 rows for B. Because storage per thread is limited to 10 rows, 290 rows have been discarded for A, whereas 29,990 rows have been discarded for B. Rows for A include data up to 10 seconds old, whereas rows for B include data up to only .1 seconds old.
_history_longcontains 10,000 rows. Because A and B together generate 101 events per second, the table contains data up to approximately 10,000/101 = 99 seconds old, with a mix of rows approximately 100 to 1 from B as opposed to A.