MySQL 9.0.0
Source Code Documentation
block.h
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23
24/** @file storage/temptable/include/temptable/block.h
25Block abstraction for temptable-allocator. */
26
27#ifndef TEMPTABLE_BLOCK_H
28#define TEMPTABLE_BLOCK_H
29
30#include <cstddef> // size_t
31#include <cstdint> // uint8_t, uintptr_t
32#include <limits> // std::numeric_limits
33#include <sstream> // std::stringstream
34#include <string> // std::string
35
36#include "memory_debugging.h"
37#include "my_dbug.h"
42
43namespace temptable {
44
45/** Initialize the PSI memory engine. */
46void Block_PSI_init();
47/** Log logical (Chunk) memory allocation.
48 *
49 * [in] Number of bytes allocated
50 * */
52/** Log logical (Chunk) memory deallocation.
53 *
54 * [in] Number of bytes deallocated
55 * */
57/** Log physical memory allocation of a Block located in RAM.
58 *
59 * [in] Pointer to user memory block
60 * [in] Number of bytes allocated
61 * */
62void Block_PSI_track_physical_ram_allocation(void *ptr, size_t size);
63/** Log physical memory deallocation of a Block located in RAM.
64 *
65 * [in] Pointer to PSI header
66 * */
68/** Log physical memory allocation of a Block located in MMAP-ed file.
69 *
70 * [in] Pointer to user memory block
71 * [in] Number of bytes allocated
72 * */
74/** Log physical memory deallocation of a Block located in MMAP-ed file.
75 *
76 * [in] Pointer to PSI header
77 * */
79
80/** Memory-block abstraction whose purpose is to serve as a building block
81 * for custom memory-allocator implementations.
82 *
83 * TL;DR How it works:
84 * Instantiation:
85 * - With given size and given memory source, Block will allocate memory
86 * and adjust its Header metadata with the relevant information.
87 * Allocation:
88 * - From allocated memory space, Block finds out what is the next
89 * available slot to fit the new Chunk into.
90 * - Creates a new Chunk with the address pointing to that slot.
91 * - Increments the number of allocated chunks.
92 * - Returns a Chunk.
93 * Deallocation:
94 * - Decrements the number of allocated chunks.
95 * - Returns current number of allocated chunks.
96 * Destruction:
97 * - Simply deallocates the memory.
98 *
99 * Now, more detailed description ...
100 *
101 * Normally, custom memory-allocators will feed clients' memory allocation
102 * and deallocation requests solely through the provided Block interface which
103 * enables allocators not to worry about the whole lot of low-level memory
104 * byte-juggling but to focus on application-level details.
105 *
106 * Block, once created, will occupy at-least (see below why) the specified
107 * amount of memory after which it will be able to serve client-requested
108 * allocations and deallocations in logical units called Chunks. Chunk is
109 * an arbitrarily-sized view over a region of memory allocated during the
110 * Block creation. Block can fit as many Chunks as there is free memory space
111 * left in it. Once there is no free space left, another Block of memory has
112 * to be created. Block is not resizeable. E.g. 4KB-sized Block can feed 1x4KB,
113 * 2x2KB, 1KB+3KB or any other combination of Chunks whose total size does not
114 * exceed the Block size (4KB).
115 *
116 * Organizing Block memory into Chunks is implementation house-keeping detail
117 * stored in its Header metadata region. Block does not maintain the list of
118 * Chunks, it only ever keeps the number of currently allocated Chunks and
119 * the offset to the first memory location available to feed the next
120 * allocation request.
121 *
122 * While still using the same interface, custom memory-allocators are able to
123 * choose where should the Block allocate actual memory from. It could be
124 * anything defined by Source but currently only RAM and MMAP-ed files are
125 * available and implemented as options.
126 *
127 * For the benefit of (amortized) constant-time allocations, Block does not
128 * re-use or do any other special operations over deallocated Chunks so
129 * memory-allocators which will be using it may suffer from block-level
130 * memory-fragmentation and consequently higher memory-consumption. Exceptions
131 * are deallocations of first and last Chunks in a Block when it is possible
132 * to easily re-adjust the offset and therefore be able to re-use that part
133 * of memory.
134 *
135 * Another big advantage, which is very closely related to constant-time
136 * allocations, is that it minimizes the number of system-calls required to
137 * allocate and deallocate the memory which consequently may lower the
138 * process-level memory-fragmentation.
139 *
140 * Block size does not necessarily end-up being the size originally requested by
141 * the client but it will be actually implicitly rounded to the next multiple
142 * of CPU word-size which may result in better memory utilization. Actual block
143 * size can be queried through the Block interface.
144 *
145 * To optimize for the CPU memory-access, but also to enable code not to
146 * segfault on architectures which do not support unaligned-memory-access
147 * (e.g. SPARC), Block will always adjust requested Chunk allocation size to
148 * match the size which is rounded to the next multiple of CPU word-size
149 * (Block::ALIGN_TO constant). End result is that Block might end up allocating
150 * just a few more bytes bigger Chunk than actually requested but that
151 * information, however, does not need to be maintained or cared about by the
152 * client code.
153 *
154 * Along with the small space overhead due to the automatic word-size-adjustment
155 * of Chunk size, each Block allocation will also have a few bytes overhead for
156 * maintaining the Header metadata (Header::SIZE) as well as for maintaining the
157 * Chunk metadata (Chunk::METADATA_SIZE). Implementation and data layout details
158 * can be found at respective header file declarations.
159 *
160 * All dirty-implementation details are hidden in Header implementation
161 * which makes sure that proper care is taken to handle chunk offsets,
162 * available slots, number of present chunks etc. */
163class Block : private Header {
164 public:
165 /** Block will self-adjust all requested allocation-sizes to the multiple of
166 * this value. */
167 static constexpr size_t ALIGN_TO = alignof(void *);
168
169 public:
170 /** Default constructor which creates an empty Block. */
171 Block() noexcept = default;
172
173 /** Constructor which creates a Block of given size from the given
174 * memory source.
175 *
176 * [in] Block size in bytes.
177 * [in] Source where Block will allocate actual memory from. */
178 Block(size_t size, Source memory_source);
179
180 /** Constructor which creates a Block from given Chunk. Chunk holds
181 * just enough information so we can deduce which Block does it belong to.
182 *
183 * [in] Existing Chunk in memory. */
184 explicit Block(Chunk chunk) noexcept;
185
186 /** Equality operator.
187 *
188 * [in] Block to compare it against.
189 * @return true if two Blocks are equal (pointing to the same memory
190 * location). */
191 bool operator==(const Block &other) const;
192
193 /** Inequality operator.
194 *
195 * [in] Block to compare it against.
196 * @return true if two Blocks are not equal (not pointing to the same
197 * memory location). */
198 bool operator!=(const Block &other) const;
199
200 /** Allocate a Chunk from a Block.
201 *
202 * [in] Size of the Chunk to be allocated.
203 * @return Chunk of memory. */
204 Chunk allocate(size_t chunk_size) noexcept;
205
206 /** Deallocate a Chunk from a Block.
207 *
208 * [in] Chunk to be deallocated.
209 * [in] Size of the Chunk to be deallocated.
210 * @return Remaining number of Chunks in a Block. */
211 size_t deallocate(Chunk chunk, size_t chunk_size) noexcept;
212
213 /** Destroy the whole Block. This operation will release all occupied memory
214 * by the Block so client code must make sure that it doesn't keep dangling
215 * Chunks in the memory. */
216 void destroy() noexcept;
217
218 /** Check if Block is empty (not holding any data).
219 *
220 * @return true if it is */
221 bool is_empty() const;
222
223 /** Check if Block can fit (allocate) a Chunk of given size.
224 *
225 * [in] Desired chunk size in bytes.
226 * @return true if can */
227 bool can_accommodate(size_t chunk_size) const;
228
229 /** Get the Block Source type (memory where it resides).
230 *
231 * @return one of Source values */
232 Source type() const;
233
234 /** Get the Block size.
235 *
236 * @return Block size */
237 size_t size() const;
238
239 /** Get current number of Chunks allocated by the Block.
240 *
241 * @return Number of Chunks allocated by this Block */
242 size_t number_of_used_chunks() const;
243
244 /** A human-readable string that describes a Block.
245 *
246 * @return human-readable string */
247 std::string to_string() const;
248
249 /** For given size, how much memory will Block with single Chunk actually
250 * occupy. This calculation takes into account both the Header/Chunk metadata
251 * and the data payload.
252 *
253 * [in] Data payload size in bytes.
254 * @return Size Block would allocate for given n_bytes.
255 * */
256 static size_t size_hint(size_t n_bytes);
257
258 private:
259 /** Delegating constructor which populates Header with provided information.
260 *
261 * [in] Address of a memory region allocated by the Block
262 * [in] Source of memory region
263 * [in] Block size in bytes. */
264 Block(uint8_t *block_memory, Source block_type, size_t block_size) noexcept;
265
266 /** Are we looking at the last (rightmost) chunk in a Block.
267 *
268 * [in] Reference to a Chunk
269 * [in] Chunk size
270 * @return true if we are */
271 bool is_rightmost_chunk(const Chunk &chunk, size_t chunk_size) const;
272
273 /** What is the word-size (ALIGN_TO) aligned size of an input size?
274 *
275 * [in] Input size
276 * @return Block-size rounded up to the next ALIGN_TO size */
277 static size_t aligned_size(size_t size);
278};
279
280static inline uint8_t *allocate_from(Source src, size_t size) {
281 void *ptr = nullptr;
282 size_t raw_size = size;
283#ifdef HAVE_PSI_MEMORY_INTERFACE
284 raw_size += PSI_HEADER_SIZE;
285#endif
286 if (src == Source::RAM) {
287 ptr = Memory<Source::RAM>::allocate(raw_size);
289 } else if (src == Source::MMAP_FILE) {
292 }
293#ifdef HAVE_PSI_MEMORY_INTERFACE
294 return reinterpret_cast<uint8_t *>(HEADER_TO_USER(ptr));
295#else
296 return reinterpret_cast<uint8_t *>(ptr);
297#endif
298}
299
300static inline void deallocate_from(Source src, size_t size,
301 uint8_t *block_address) {
302 size_t raw_size = size;
303 uint8_t *raw_block_address = block_address;
304#ifdef HAVE_PSI_MEMORY_INTERFACE
305 raw_size += PSI_HEADER_SIZE;
306 raw_block_address = USER_TO_HEADER_UINT8_T(block_address);
307#endif
308 if (src == Source::RAM) {
310 Memory<Source::RAM>::deallocate(raw_block_address, raw_size);
311 } else if (src == Source::MMAP_FILE) {
313 Memory<Source::MMAP_FILE>::deallocate(raw_block_address, raw_size);
314 }
315}
316
317inline Block::Block(Chunk chunk) noexcept : Header(chunk.block()) {
318 assert(!is_empty());
319}
320
321inline Block::Block(size_t size, Source memory_source)
322 : Block(allocate_from(memory_source, Block::aligned_size(size)),
323 memory_source, Block::aligned_size(size)) {
324 assert(!is_empty());
325}
326
327inline Block::Block(uint8_t *block_memory, Source block_memory_type,
328 size_t block_size) noexcept
329 : Header(block_memory, block_memory_type, block_size) {
330 assert(!is_empty());
331
332 /* Prevent writes to the memory which we took from the OS but still have
333 * not shipped outside of the Allocator. This will also prevent reads, but
334 * reads would have been reported even without this because the memory we
335 * took from the OS is "undefined" by default. */
337 block_size - Header::SIZE);
338
339 DBUG_PRINT("temptable_allocator", ("block create: size=%zu, new_block=(%s)",
340 block_size, to_string().c_str()));
341}
342
343inline bool Block::operator==(const Block &other) const {
344 return Header::block_address() == other.block_address();
345}
346
347inline bool Block::operator!=(const Block &other) const {
348 return !(Header::block_address() == other.block_address());
349}
350
351inline Chunk Block::allocate(size_t chunk_size) noexcept {
352 assert(!is_empty());
353 assert(can_accommodate(chunk_size));
354
355 const size_t chunk_size_aligned = Block::aligned_size(chunk_size);
356
357 /* Remove the "no access" flag we set on this memory during block
358 * creation. Relax it to report read+depend_on_contents. */
360 Chunk::size_hint(chunk_size_aligned));
361
364
365 Block_PSI_track_logical_allocation(chunk_size_aligned);
366 DBUG_PRINT("temptable_allocator",
367 ("allocate from block: chunk_size=%zu, from_block=(%s); "
368 "return=%p",
369 chunk_size, to_string().c_str(), chunk.data()));
370
371 return chunk;
372}
373
374inline size_t Block::deallocate(Chunk chunk, size_t chunk_size) noexcept {
375 assert(!is_empty());
376 DBUG_PRINT("temptable_allocator",
377 ("deallocate from block: size=%zu, from_block=(%s), chunk_data=%p",
378 chunk_size, to_string().c_str(), chunk.data()));
379
380 const size_t chunk_size_aligned = Block::aligned_size(chunk_size);
381 Block_PSI_track_logical_deallocation(chunk_size_aligned);
382
384 Chunk::size_hint(chunk_size_aligned),
385 is_rightmost_chunk(chunk, Chunk::size_hint(chunk_size_aligned)));
386}
387
388inline void Block::destroy() noexcept {
389 assert(!is_empty());
390 assert(Header::number_of_used_chunks() == 0);
391 DBUG_PRINT("temptable_allocator",
392 ("destroying the block: (%s)", to_string().c_str()));
393
397}
398
399inline bool Block::is_empty() const {
400 return Header::block_address() == nullptr;
401}
402
403inline bool Block::can_accommodate(size_t n_bytes) const {
404 assert(!is_empty());
405
406 const size_t n_bytes_aligned = Block::aligned_size(n_bytes);
407 const size_t block_size = Header::block_size();
409 assert(first_pristine_offset <=
410 std::numeric_limits<decltype(block_size)>::max() -
411 Chunk::size_hint(n_bytes_aligned));
412
413 return first_pristine_offset + Chunk::size_hint(n_bytes_aligned) <=
415}
416
417inline Source Block::type() const {
418 assert(!is_empty());
420}
421
422inline size_t Block::size() const {
423 assert(!is_empty());
424 return Header::block_size();
425}
426
427inline size_t Block::number_of_used_chunks() const {
428 assert(!is_empty());
430}
431
432inline std::string Block::to_string() const {
433 assert(!is_empty());
434 std::stringstream s;
435 s << "address=" << static_cast<void *>(Header::block_address())
436 << ", size=" << Header::block_size()
437 << ", num_chunks=" << Header::number_of_used_chunks()
438 << ", first_pristine=" << Header::first_pristine_offset();
439 return s.str();
440}
441
442inline bool Block::is_rightmost_chunk(const Chunk &chunk,
443 size_t size_bytes) const {
444 assert(!is_empty());
445 return chunk.offset() + size_bytes == Header::first_pristine_offset();
446}
447
448inline size_t Block::size_hint(size_t n_bytes) {
450}
451
452inline size_t Block::aligned_size(size_t size) {
453 return (size + Block::ALIGN_TO - 1) & ~(Block::ALIGN_TO - 1);
454}
455
456} /* namespace temptable */
457
458#endif /* TEMPTABLE_BLOCK_H */
Chunk abstraction for temptable Block allocator.
Memory-block abstraction whose purpose is to serve as a building block for custom memory-allocator im...
Definition: block.h:163
Source type() const
Get the Block Source type (memory where it resides).
Definition: block.h:417
bool is_empty() const
Check if Block is empty (not holding any data).
Definition: block.h:399
std::string to_string() const
A human-readable string that describes a Block.
Definition: block.h:432
void destroy() noexcept
Destroy the whole Block.
Definition: block.h:388
size_t deallocate(Chunk chunk, size_t chunk_size) noexcept
Deallocate a Chunk from a Block.
Definition: block.h:374
bool can_accommodate(size_t chunk_size) const
Check if Block can fit (allocate) a Chunk of given size.
Definition: block.h:403
size_t number_of_used_chunks() const
Get current number of Chunks allocated by the Block.
Definition: block.h:427
static constexpr size_t ALIGN_TO
Block will self-adjust all requested allocation-sizes to the multiple of this value.
Definition: block.h:167
size_t size() const
Get the Block size.
Definition: block.h:422
Block() noexcept=default
Default constructor which creates an empty Block.
bool operator==(const Block &other) const
Equality operator.
Definition: block.h:343
bool operator!=(const Block &other) const
Inequality operator.
Definition: block.h:347
Chunk allocate(size_t chunk_size) noexcept
Allocate a Chunk from a Block.
Definition: block.h:351
bool is_rightmost_chunk(const Chunk &chunk, size_t chunk_size) const
Are we looking at the last (rightmost) chunk in a Block.
Definition: block.h:442
static size_t aligned_size(size_t size)
What is the word-size (ALIGN_TO) aligned size of an input size?
Definition: block.h:452
static size_t size_hint(size_t n_bytes)
For given size, how much memory will Block with single Chunk actually occupy.
Definition: block.h:448
Chunk is an abstraction with the purpose of representing a smallest logical memory-unit within the Bl...
Definition: chunk.h:68
size_t offset() const
Get the Chunk offset relative to the start of belonging Block.
Definition: chunk.h:154
static size_t size_hint(size_t n_bytes)
For given size, how much memory will be occupied by the Chunk.
Definition: chunk.h:160
Header is an abstraction with the purpose of holding and maintaining the Block metadata.
Definition: header.h:74
uint8_t * next_available_slot() const
Enable Block to get the next available slot that it can use for next Chunk allocation.
Definition: header.h:191
size_t block_size() const
Get the Block size.
Definition: header.h:201
void reset()
Enable Block to reset the Header metadata upon Block destruction.
Definition: header.h:236
Source memory_source_type() const
Get the Block Source type (memory where it resides).
Definition: header.h:197
Header() noexcept
Default constructor which creates an empty Header.
Definition: header.h:173
uint8_t * block_address() const
Enable Block to get its memory address.
Definition: header.h:195
size_t increment_number_of_used_chunks(size_t chunk_size)
Enable Block to increment the reference-count when (logically) allocating new Chunks.
Definition: header.h:213
static constexpr size_t SIZE
Block header (metadata) size.
Definition: header.h:80
size_t decrement_number_of_used_chunks(size_t chunk_size, bool rightmost_chunk)
Enable Block to decrement the reference-count when (logically) deallocating existing Chunks.
Definition: header.h:218
size_t first_pristine_offset() const
Get current first-pristine-offset.
Definition: header.h:209
size_t number_of_used_chunks() const
Get current number of Chunks allocated by the Block.
Definition: header.h:205
#define USER_TO_HEADER_UINT8_T(P)
Definition: mysql_memory.h:96
#define PSI_HEADER_SIZE
Definition: mysql_memory.h:86
Header abstraction for temptable Block allocator.
static std::string to_string(const LEX_STRING &str)
Definition: lex_string.h:50
Various macros useful for communicating with memory debuggers, such as Valgrind.
#define MEM_NOACCESS(a, len)
Definition: memory_debugging.h:60
#define MEM_UNDEFINED(a, len)
Definition: memory_debugging.h:58
Memory utilities for temptable-allocator.
#define DBUG_PRINT(keyword, arglist)
Definition: my_dbug.h:181
#define HEADER_TO_USER(P)
Definition: my_memory.cc:47
Instrumentation helpers for memory allocation.
size_t size(const char *const c)
Definition: base64.h:46
Definition: gcs_xcom_synode.h:64
Definition: allocator.h:45
static void deallocate_from(Source src, size_t size, uint8_t *block_address)
Definition: block.h:300
void Block_PSI_init()
Initialize the PSI memory engine.
Definition: block.cc:74
void Block_PSI_track_physical_ram_allocation(void *ptr, size_t size)
Log physical memory allocation of a Block located in RAM.
Definition: block.cc:103
void Block_PSI_track_physical_disk_allocation(void *ptr, size_t size)
Log physical memory allocation of a Block located in MMAP-ed file.
Definition: block.cc:126
void Block_PSI_track_physical_ram_deallocation(uint8_t *ptr)
Log physical memory deallocation of a Block located in RAM.
Definition: block.cc:116
static uint8_t * allocate_from(Source src, size_t size)
Definition: block.h:280
Source
Type of memory allocated.
Definition: memutils.h:68
@ MMAP_FILE
Memory is allocated on disk, using mmap()'ed file.
@ RAM
Memory is allocated from RAM, using malloc() for example.
void Block_PSI_track_physical_disk_deallocation(uint8_t *ptr)
Log physical memory deallocation of a Block located in MMAP-ed file.
Definition: block.cc:139
void Block_PSI_track_logical_deallocation(size_t size)
Log logical (Chunk) memory deallocation.
Definition: block.cc:95
void Block_PSI_track_logical_allocation(size_t size)
Log logical (Chunk) memory allocation.
Definition: block.cc:81
static void deallocate(void *ptr, size_t bytes)
static void * allocate(size_t bytes)