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| stdx::expected< Result, std::error_code >  | forward_server_to_client (bool noflush=false) | 
|   | forward the current packet from the server-side to the client-side.  More...
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| stdx::expected< Result, std::error_code >  | forward_client_to_server (bool noflush=false) | 
|   | forward the current packet from the client-side to the server-side.  More...
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| stdx::expected< bool, std::error_code >  | pool_server_connection () | 
|   | move the server connection to the pool.  More...
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| stdx::expected< Processor::Result, std::error_code >  | socket_reconnect_start () | 
|   | reconnect a socket.  More...
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| stdx::expected< Processor::Result, std::error_code >  | mysql_reconnect_start () | 
|   | reconnect a mysql classic connection.  More...
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| stdx::expected< Result, std::error_code >  | recv_server_failed_and_check_client_socket (std::error_code ec) | 
|   | handle error-code of a failed receive() from the server-socket and check the status of the client socket.  More...
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| stdx::expected< Processor::Result, std::error_code >  | reconnect_send_error_msg (Channel *src_channel, ClassicProtocolState *src_protocol) | 
|   | send a Error msg based on the reconnect_error().  More...
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| void  | reconnect_error (classic_protocol::message::server::Error err) | 
|   | set the reconnect error.  More...
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| classic_protocol::message::server::Error  | reconnect_error () const | 
|   | get the reconnect error.  More...
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| stdx::expected< Result, std::error_code >  | send_server_failed (std::error_code ec) | 
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| stdx::expected< Result, std::error_code >  | recv_server_failed (std::error_code ec) | 
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| stdx::expected< Result, std::error_code >  | send_client_failed (std::error_code ec) | 
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| stdx::expected< Result, std::error_code >  | recv_client_failed (std::error_code ec) | 
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| stdx::expected< Result, std::error_code >  | server_socket_failed (std::error_code ec) | 
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| stdx::expected< Result, std::error_code >  | client_socket_failed (std::error_code ec) | 
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| stdx::expected< void, std::error_code >  | discard_current_msg (Channel *src_channel, ClassicProtocolState *src_protocol) | 
|   | discard to current message.  More...
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| void  | trace (Tracer::Event e) | 
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| Tracer &  | tracer () | 
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| static void  | log_fatal_error_code (const char *msg, std::error_code ec) | 
|   | log a message with error-code as error.  More...
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classic protocol handshake between router<->server and client<->router. 
a server::greeting processor which fetches a server::greeting to send it to the client. 
c->r   : accept()
   r->s: connect()
   r<-s: server::greeting
c<-r   : ...