MySQL 9.0.0
Source Code Documentation
ut0pool.h
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27
28/** @file include/ut0pool.h
29 Object pool.
30
31 Created 2012-Feb-26 Sunny Bains
32 ***********************************************************************/
33
34#ifndef ut0pool_h
35#define ut0pool_h
36
37#include <functional>
38#include <queue>
39#include <vector>
40
41#include "ut0new.h"
42
43/** Allocate the memory for the object in blocks. We keep the objects sorted
44on pointer so that they are closer together in case they have to be iterated
45over in a list. */
46template <typename Type, typename Factory, typename LockStrategy>
47struct Pool {
49
50 // FIXME: Add an assertion to check alignment and offset is
51 // as we expect it. Also, sizeof(void*) can be 8, can we improve on this.
52 struct Element {
55 };
56
57 /** Constructor
58 @param size size of the memory block */
59 Pool(size_t size) : m_end(), m_start(), m_size(size), m_last() {
60 ut_a(size >= sizeof(Element));
61
62 m_lock_strategy.create();
63
64 ut_a(m_start == nullptr);
65
66 m_start = reinterpret_cast<Element *>(
68
70
71 m_end = &m_start[m_size / sizeof(*m_start)];
72
73 /* Note: Initialise only a small subset, even though we have
74 allocated all the memory. This is required only because PFS
75 (MTR) results change if we instantiate too many mutexes up
76 front. */
77
78 init(std::min(size_t(16), size_t(m_end - m_start)));
79
80 ut_ad(m_pqueue.size() <= size_t(m_last - m_start));
81 }
82
83 /** Destructor */
85 m_lock_strategy.destroy();
86
87 for (Element *elem = m_start; elem != m_last; ++elem) {
88 ut_ad(elem->m_pool == this);
89 Factory::destroy(&elem->m_type);
90 }
91
93 m_end = m_last = m_start = nullptr;
94 m_size = 0;
95 }
96
97 /** Get an object from the pool.
98 @return a free instance or NULL if exhausted. */
99 Type *get() {
100 Element *elem;
101
102 m_lock_strategy.enter();
103
104 if (!m_pqueue.empty()) {
105 elem = m_pqueue.top();
106 m_pqueue.pop();
107
108 } else if (m_last < m_end) {
109 /* Initialise the remaining elements. */
110 init(m_end - m_last);
111
112 ut_ad(!m_pqueue.empty());
113
114 elem = m_pqueue.top();
115 m_pqueue.pop();
116 } else {
117 elem = nullptr;
118 }
119
120 m_lock_strategy.exit();
121
122 return (elem != nullptr ? &elem->m_type : nullptr);
123 }
124
125 /** Add the object to the pool.
126 @param ptr object to free */
127 static void mem_free(value_type *ptr) {
128 Element *elem;
129 byte *p = reinterpret_cast<byte *>(ptr + 1);
130
131 elem = reinterpret_cast<Element *>(p - sizeof(*elem));
132
133 elem->m_pool->put(elem);
134 }
135
136 protected:
137 // Disable copying
138 Pool(const Pool &);
139 Pool &operator=(const Pool &);
140
141 private:
142 /* We only need to compare on pointer address. */
143 typedef std::priority_queue<Element *,
144 std::vector<Element *, ut::allocator<Element *>>,
145 std::greater<Element *>>
147
148 /** Release the object to the free pool
149 @param elem element to free */
150 void put(Element *elem) {
151 m_lock_strategy.enter();
152
153 ut_ad(elem >= m_start && elem < m_last);
154
155 ut_ad(Factory::debug(&elem->m_type));
156
157 m_pqueue.push(elem);
158
159 m_lock_strategy.exit();
160 }
161
162 /** Initialise the elements.
163 @param n_elems Number of elements to initialise */
164 void init(size_t n_elems) {
165 ut_ad(size_t(m_end - m_last) >= n_elems);
166
167 for (size_t i = 0; i < n_elems; ++i, ++m_last) {
168 m_last->m_pool = this;
170 m_pqueue.push(m_last);
171 }
172
173 ut_ad(m_last <= m_end);
174 }
175
176 private:
177 /** Pointer to the last element */
179
180 /** Pointer to the first element */
182
183 /** Size of the block in bytes */
184 size_t m_size;
185
186 /** Upper limit of used space */
188
189 /** Priority queue ordered on the pointer addresses. */
191
192 /** Lock strategy to use */
193 LockStrategy m_lock_strategy;
194};
195
196template <typename Pool, typename LockStrategy>
198 typedef Pool PoolType;
200
202
204 destroy();
205
206 ut_a(m_pools.empty());
207 }
208
209 /** Get an element from one of the pools.
210 @return instance or NULL if pool is empty. */
212 size_t index = 0;
213 size_t delay = 1;
214 value_type *ptr = nullptr;
215
216 do {
217 m_lock_strategy.enter();
218
219 ut_ad(!m_pools.empty());
220
221 size_t n_pools = m_pools.size();
222
223 PoolType *pool = m_pools[index % n_pools];
224
225 m_lock_strategy.exit();
226
227 ptr = pool->get();
228
229 if (ptr == nullptr && (index / n_pools) > 2) {
230 if (!add_pool(n_pools)) {
231 ib::error(ER_IB_MSG_FAILED_TO_ALLOCATE_WAIT, m_size, delay);
232
233 /* There is nothing much we can do
234 except crash and burn, however lets
235 be a little optimistic and wait for
236 a resource to be freed. */
237 std::this_thread::sleep_for(std::chrono::seconds(delay));
238
239 if (delay < 32) {
240 delay <<= 1;
241 }
242
243 } else {
244 delay = 1;
245 }
246 }
247
248 ++index;
249
250 } while (ptr == nullptr);
251
252 return (ptr);
253 }
254
255 static void mem_free(value_type *ptr) { PoolType::mem_free(ptr); }
256
257 private:
258 /** Add a new pool
259 @param n_pools Number of pools that existed when the add pool was
260 called.
261 @return true on success */
262 bool add_pool(size_t n_pools) {
263 bool added = false;
264
265 m_lock_strategy.enter();
266
267 if (n_pools < m_pools.size()) {
268 /* Some other thread already added a pool. */
269 added = true;
270 } else {
271 PoolType *pool;
272
273 ut_ad(n_pools == m_pools.size());
274
275 pool = ut::new_withkey<PoolType>(UT_NEW_THIS_FILE_PSI_KEY, m_size);
276
277 if (pool != nullptr) {
278 ut_ad(n_pools <= m_pools.size());
279
280 m_pools.push_back(pool);
281
282 added = true;
283 }
284 }
285
286 ut_ad(n_pools < m_pools.size() || !added);
287
288 m_lock_strategy.exit();
289
290 return (added);
291 }
292
293 /** Create the pool manager. */
294 void create() {
295 ut_a(m_size > sizeof(value_type));
296 m_lock_strategy.create();
297
298 add_pool(0);
299 }
300
301 /** Release the resources. */
302 void destroy() {
303 typename Pools::iterator it;
304 typename Pools::iterator end = m_pools.end();
305
306 for (it = m_pools.begin(); it != end; ++it) {
307 PoolType *pool = *it;
308
309 ut::delete_(pool);
310 }
311
312 m_pools.clear();
313
314 m_lock_strategy.destroy();
315 }
316
317 private:
318 // Disable copying
321
322 typedef std::vector<PoolType *, ut::allocator<PoolType *>> Pools;
323
324 /** Size of each block */
325 size_t m_size;
326
327 /** Pools managed this manager */
329
330 /** Lock strategy to use */
331 LockStrategy m_lock_strategy;
332};
333
334#endif /* ut0pool_h */
static mysql_service_status_t init()
Component initialization.
Definition: audit_api_message_emit.cc:571
int destroy(azio_stream *s)
Definition: azio.cc:371
The class error is used to emit error messages.
Definition: ut0log.h:231
const char * p
Definition: ctype-mb.cc:1225
size_t size(const char *const c)
Definition: base64.h:46
Type
Definition: resource_group_basic_types.h:33
Cursor end()
A past-the-end Cursor.
Definition: rules_table_service.cc:192
void * zalloc_withkey(PSI_memory_key_t key, std::size_t size) noexcept
Dynamically allocates zero-initialized storage of given size.
Definition: ut0new.h:633
void delete_(T *ptr) noexcept
Releases storage which has been dynamically allocated through any of the ut::new*() variants.
Definition: ut0new.h:810
void free(void *ptr) noexcept
Releases storage which has been dynamically allocated through any of the ut::malloc*(),...
Definition: ut0new.h:718
Definition: ut0pool.h:197
size_t m_size
Size of each block.
Definition: ut0pool.h:325
bool add_pool(size_t n_pools)
Add a new pool.
Definition: ut0pool.h:262
value_type * get()
Get an element from one of the pools.
Definition: ut0pool.h:211
LockStrategy m_lock_strategy
Lock strategy to use.
Definition: ut0pool.h:331
void create()
Create the pool manager.
Definition: ut0pool.h:294
PoolManager(const PoolManager &)
PoolManager(size_t size)
Definition: ut0pool.h:201
PoolManager & operator=(const PoolManager &)
Pools m_pools
Pools managed this manager.
Definition: ut0pool.h:328
~PoolManager()
Definition: ut0pool.h:203
PoolType::value_type value_type
Definition: ut0pool.h:199
std::vector< PoolType *, ut::allocator< PoolType * > > Pools
Definition: ut0pool.h:322
Pool PoolType
Definition: ut0pool.h:198
static void mem_free(value_type *ptr)
Definition: ut0pool.h:255
void destroy()
Release the resources.
Definition: ut0pool.h:302
Definition: ut0pool.h:52
Pool * m_pool
Definition: ut0pool.h:53
value_type m_type
Definition: ut0pool.h:54
Allocate the memory for the object in blocks.
Definition: ut0pool.h:47
LockStrategy m_lock_strategy
Lock strategy to use.
Definition: ut0pool.h:193
Pool(const Pool &)
~Pool()
Destructor.
Definition: ut0pool.h:84
std::priority_queue< Element *, std::vector< Element *, ut::allocator< Element * > >, std::greater< Element * > > pqueue_t
Definition: ut0pool.h:146
Pool(size_t size)
Constructor.
Definition: ut0pool.h:59
void init(size_t n_elems)
Initialise the elements.
Definition: ut0pool.h:164
pqueue_t m_pqueue
Priority queue ordered on the pointer addresses.
Definition: ut0pool.h:190
Type value_type
Definition: ut0pool.h:48
Element * m_last
Upper limit of used space.
Definition: ut0pool.h:187
size_t m_size
Size of the block in bytes.
Definition: ut0pool.h:184
Element * m_end
Pointer to the last element.
Definition: ut0pool.h:178
static void mem_free(value_type *ptr)
Add the object to the pool.
Definition: ut0pool.h:127
Pool & operator=(const Pool &)
void put(Element *elem)
Release the object to the free pool.
Definition: ut0pool.h:150
Type * get()
Get an object from the pool.
Definition: ut0pool.h:99
Element * m_start
Pointer to the first element.
Definition: ut0pool.h:181
double seconds()
Definition: task.cc:310
#define ut_ad(EXPR)
Debug assertion.
Definition: ut0dbg.h:105
#define ut_a(EXPR)
Abort execution if EXPR does not evaluate to nonzero.
Definition: ut0dbg.h:93
Dynamic memory allocation routines and custom allocators specifically crafted to support memory instr...
#define UT_NEW_THIS_FILE_PSI_KEY
Definition: ut0new.h:565
static int added
Definition: xcom_statistics.cc:100