MySQL 8.0.39
Source Code Documentation
dim.h
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1/*
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3
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25
26#ifndef MYSQL_HARNESS_DIMANAGER_INCLUDED
27#define MYSQL_HARNESS_DIMANAGER_INCLUDED
28
29#include "harness_export.h"
30#include "unique_ptr.h"
31
32#include <functional>
33#include <mutex> // using fwd declaration + ptr-to-implementation gives build errors on BSD-based systems
34#include <string> // unfortunately, std::string is a typedef and therefore not easy to forward-declare
35
36/** @file
37 * @brief Provides simple, yet useful dependency injection mechanism
38 *
39 * # Introduction
40 *
41 * Let's start with showing usage, for example class Foo:
42 *
43 * @code
44 * class Foo {
45 * public:
46 * Foo();
47 * void do_something();
48 * };
49 * @endcode
50 *
51 * We want DIM to make instance(s) of this class available throughout our
52 * application.
53 *
54 * ## Scenario 1: when Foo is a singleton
55 *
56 * @code
57 * void init_code() {
58 * DIM::instance().set_Foo([](){ return new Foo; });
59 * }
60 *
61 * void use_code() {
62 * Foo& foo = DIM::instance().get_Foo();
63 *
64 * // each call works on the same object
65 * foo.do_something();
66 * foo.do_something();
67 * foo.do_something();
68 * }
69 * @endcode
70 *
71 * ## Scenario 2: when Foo is not a singleton
72 *
73 * @code
74 * void init_code() {
75 * DIM::instance().set_Foo([](){ return new Foo; });
76 * }
77 *
78 * void use_code() {
79 * // each call generates a new object
80 * UniquePtr<Foo> foo1 = DIM::instance().new_Foo();
81 * foo1->do_something();
82 *
83 * UniquePtr<Foo> foo2 = DIM::instance().new_Foo();
84 * foo2->do_something();
85 *
86 * UniquePtr<Foo> foo3 = DIM::instance().new_Foo();
87 * foo3->do_something();
88 * }
89 * @endcode
90 *
91 * ## Scenario 3: when Foo already exists (typically used in unit tests)
92 *
93 * @code
94 * Foo foo_that_lives_forever;
95 *
96 * void init_code() {
97 * DIM::instance().set_Foo(
98 * [](){
99 * return &foo_that_lives_forever;
100 * },
101 * [](Foo*) {}); // so that DIM does not try to delete it
102 * }
103 *
104 * void use_code() {
105 * Foo& foo = DIM::instance().get_Foo();
106 * foo.do_something();
107 * }
108 * @endcode
109 *
110 * Convenient, isn't it? But to make all this happen, class Foo (boilerplate
111 * code) has to be added to DIM class.
112 *
113 * # Usage
114 *
115 * Adding a new managed object is done in 4 steps:
116 *
117 * 1. add class forward declaration
118 * 2. add object factory + deleter setter
119 * 3. add singleton object getter or object creator. Adding both usually makes
120 * no sense
121 * 4. add factory and deleter function objects
122 *
123 * Here is the (relevant part of) class DIM for class Foo:
124 *
125 *
126 * @code
127 * // [step 1]
128 * // forward declarations
129 * class Foo;
130 *
131 * class DIM {
132 * // ... constructors, instance(), other support methods ...
133 *
134 * public:
135 * // [step 2]
136 * // factory + deleter setter
137 * void set_Foo(const std::function<Foo*(void)>& factory,
138 * const std::function<void(Foo*)>& deleter =
139 * std::default_delete<Foo>()) {
140 * factory_Foo_ = factory; deleter_Foo_ = deleter;
141 * }
142 *
143 * // [step 3]
144 * // singleton object getter
145 * // (shown here, but normally mutually-exclusive with next method)
146 * Foo& get_Foo() const {
147 * return get_generic<Foo>(factory_Foo_, deleter_Foo_);
148 * }
149 *
150 * // object creator
151 * // (shown here, but normally mutually-exclusive with previous method)
152 * UniquePtr<Foo> new_Foo() const {
153 * return new_generic(factory_Foo_, deleter_Foo_);
154 * }
155 *
156 * private:
157 * // factory and deleter function objects [step 4]
158 * std::function<Foo*(void)> factory_Foo_;
159 * std::function<void(Foo*)> deleter_Foo_;
160 * };
161 * @endcode
162 *
163 *
164 * ## Example
165 *
166 * @code
167 * // forward declarations [step 1]
168 * class Foo;
169 * class Bar;
170 * class Baz;
171 *
172 * class DIM {
173 * // ... constructors, instance(), other support methods ...
174 *
175 * // Example: Foo depends on Bar and Baz,
176 * // Bar depends on Baz and some int,
177 * // Baz depends on nothing
178 *
179 * public:
180 * // factory + deleter setters [step 2]
181 * void set_Foo(const std::function<Foo*(void)>& factory,
182 * const std::function<void(Foo*)>& deleter =
183 * std::default_delete<Foo>()) {
184 * factory_Foo_ = factory; deleter_Foo_ = deleter;
185 * }
186 *
187 * void set_Bar(const std::function<Bar*(void)>& factory,
188 * const std::function<void(Bar*)>& deleter =
189 * std::default_delete<Bar>()) {
190 * factory_Bar_ = factory; deleter_Bar_ = deleter;
191 * }
192 *
193 * void set_Baz(const std::function<Baz*(void)>& factory,
194 * const std::function<void(Baz*)>& deleter =
195 * std::default_delete<Baz>()) {
196 * factory_Baz_ = factory; deleter_Baz_ = deleter;
197 * }
198 *
199 * // singleton object getters
200 * // (all are shown, but normally mutually-exclusive
201 * // with next group) [step 3]
202 * Foo& get_Foo() const {
203 * return get_generic<Foo>(factory_Foo_, deleter_Foo_);
204 * }
205 * Bar& get_Bar() const {
206 * return get_generic<Bar>(factory_Bar_, deleter_Bar_);
207 * }
208 * Baz& get_Baz() const {
209 * return get_generic<Baz>(factory_Baz_, deleter_Baz_);
210 * }
211 *
212 * // object creators
213 * // (all are shown, but normally mutually-exclusive
214 * // with previous group) [step 3]
215 * UniquePtr<Foo> new_Foo() const {
216 * return new_generic(factory_Foo_, deleter_Foo_);
217 * }
218 * UniquePtr<Bar> new_Bar() const {
219 * return new_generic(factory_Bar_, deleter_Bar_);
220 * }
221 * UniquePtr<Baz> new_Baz() const {
222 * return new_generic(factory_Baz_, deleter_Baz_);
223 * }
224 *
225 * private:
226 * // factory and deleter function objects [step 4]
227 * std::function<Foo*(void)> factory_Foo_;
228 * std::function<void(Foo*)> deleter_Foo_;
229 * std::function<Bar*(void)> factory_Bar_;
230 * std::function<void(Bar*)> deleter_Bar_;
231 * std::function<Baz*(void)> factory_Baz_;
232 * std::function<void(Baz*)> deleter_Baz_;
233 * };
234 *
235 *
236 *
237 * // actual classes
238 * struct Baz {
239 * Baz() {}
240 * };
241 * struct Bar {
242 * Bar(Baz, int) {}
243 * };
244 * struct Foo {
245 * Foo(Bar, Baz) {}
246 * void do_something() {}
247 * };
248 *
249 *
250 *
251 * // usage
252 * int main() {
253 * int n = 3306;
254 *
255 * // init code
256 * DIM& dim = DIM::instance();
257 * dim.set_Foo([&dim]() {
258 * return new Foo(dim.get_Bar(), dim.get_Baz()); });
259 * dim.set_Bar([&dim, n]() {
260 * return new Bar(dim.get_Baz(), n); });
261 * dim.set_Baz([]() {
262 * return new Baz; });
263 *
264 * // use code (as singleton)
265 * //
266 * // will automatically instantiate Bar and Baz as well
267 * dim.get_Foo().do_something();
268 *
269 * // use code (as new object)
270 * UniquePtr<Foo> foo = dim.new_Foo();
271 * foo->do_something();
272 * }
273 * @endcode
274 *
275 * # Object Reset
276 *
277 * There's also an option to reset an object managed by DIM, should you need it.
278 * Normally, on the first call to get_Foo(), it will call the factory_Foo_() to
279 * create the object before returning it. On subsequent calls, it will just
280 * return that Foo object previously created. But what if you needed to reset
281 * that object? And perhaps to create it via another Foo factory method, or with
282 * different parameters?
283 *
284 * For such case, we can define reset_Foo() method, which will reset the Foo
285 * object back to nullptr. The Foo object can no longer be kept inside of
286 * get_Foo(), because it has to be modifiable via reset_Foo(). Here's the code:
287 *
288 *
289 * @code
290 * // Foo-related members.
291 * //
292 * // instance_Foo_ is new here, it now stores the Foo object
293 * //
294 * // (previously, this object was stored as a static variable
295 * // inside of get_Foo()
296 * std::function<Foo*(void)> factory_Foo_;
297 * std::function<void(Foo*)> deleter_Foo_;
298 * UniquePtr<Foo> instance_Foo_; // <---- new member
299 *
300 * // getter now relies on get_external_generic() to manage the Foo object
301 * Foo& get_Foo() {
302 * return get_external_generic(instance_Foo_,
303 * factory_Foo_,
304 * deleter_Foo_);
305 * }
306 *
307 * // this is our new function.
308 * //
309 * // After calling it, set_Foo() can be used again
310 * // to set the factory method, which will be
311 * // triggered on subsequent call to get_Foo() to
312 * // create the new Foo object
313 * void reset_Foo() { reset_generic(instance_Foo_); }
314 *
315 * // set_Foo remains unaltered
316 * void set_Foo(const std::function<Foo*(void)>& factory,
317 * const std::function<void(Foo*)>& deleter =
318 * std::default_delete<Foo>()) {
319 * factory_Foo_ = factory;
320 * deleter_Foo_ = deleter;
321 * }
322 * @endcode
323 *
324 * ## Example
325 *
326 * @code
327 * // init code
328 * DIM& dim = DIM::instance();
329 * dim.set_Foo([]() { return new Foo(42); });
330 *
331 * // use code
332 *
333 * // automatically calls set_Foo() which returns new Foo(42)
334 * dim.get_Foo().do_something();
335 *
336 * // does not call set_Foo() anymore
337 * dim.get_Foo().do_something();
338 *
339 * // does not call set_Foo() anymore
340 * dim.get_Foo().do_something();
341 *
342 * // sets new creating function
343 * dim.set_Foo([]() {
344 * return new Foo(555);
345 * });
346 * // but the new set_Foo() is still not called
347 * dim.get_Foo().do_something();
348 *
349 * dim.reset_Foo();
350 *
351 * // automatically calls (new) set_Foo(), which returns new Foo(555)
352 * dim.get_Foo().do_something();
353 * @endcode
354 *
355 */
356
357// forward declarations [step 1]
358namespace mysqlrouter {
359class Ofstream;
360}
361namespace mysql_harness {
362class RandomGeneratorInterface;
363}
364namespace mysql_harness {
365namespace logging {
366class Registry;
367}
368} // namespace mysql_harness
369namespace mysql_harness {
370class LoaderConfig;
371}
372namespace mysql_harness {
373class DynamicState;
374}
375
376namespace mysql_harness {
377
378class HARNESS_EXPORT DIM { // DIM = Dependency Injection Manager
379
380 // this class is a singleton
381 protected:
384
385 public:
386 DIM(const DIM &) = delete;
387 DIM &operator=(const DIM &) = delete;
388 static DIM &instance();
389
390 // NOTE: once we gain confidence in this DIM and we can treat it as black box,
391 // all the boilerplate stuff (steps 2-4) for each class can be generated
392 // by a macro)
393
394 public:
395 ////////////////////////////////////////////////////////////////////////////////
396 // factory and deleter setters [step 2]
397 ////////////////////////////////////////////////////////////////////////////////
398
399 // Logging Registry
400 void reset_LoggingRegistry() { reset_generic(instance_LoggingRegistry_); }
402 const std::function<mysql_harness::logging::Registry *(void)> &factory,
403 const std::function<void(mysql_harness::logging::Registry *)> &deleter) {
404 factory_LoggingRegistry_ = factory;
405 deleter_LoggingRegistry_ = deleter;
406 }
407
408 // RandomGenerator
410 const std::function<mysql_harness::RandomGeneratorInterface *(void)>
411 &factory,
412 const std::function<void(mysql_harness::RandomGeneratorInterface *)>
413 &deleter) {
414 factory_RandomGenerator_ = factory;
415 deleter_RandomGenerator_ = deleter;
416 }
417
418 // LoaderConfig
419 void reset_Config() { reset_generic(instance_Config_); }
421 const std::function<mysql_harness::LoaderConfig *(void)> &factory,
422 const std::function<void(mysql_harness::LoaderConfig *)> &deleter) {
423 factory_Config_ = factory;
424 deleter_Config_ = deleter;
425 }
426
427 // DynamicState
428 void reset_DynamicState() { reset_generic(instance_DynamicState_); }
430 const std::function<mysql_harness::DynamicState *(void)> &factory,
431 const std::function<void(mysql_harness::DynamicState *)> &deleter) {
432 factory_DynamicState_ = factory;
433 deleter_DynamicState_ = deleter;
434 }
435
436 ////////////////////////////////////////////////////////////////////////////////
437 // object getters [step 3] (used for singleton objects)
438 ////////////////////////////////////////////////////////////////////////////////
439
440 // Logging Registry
442 return get_external_generic(instance_LoggingRegistry_,
443 factory_LoggingRegistry_,
444 deleter_LoggingRegistry_);
445 }
446
447 // RandomGenerator
449 return get_generic(factory_RandomGenerator_, deleter_RandomGenerator_);
450 }
451
452 // LoaderConfig
454 return get_external_generic(instance_Config_, factory_Config_,
455 deleter_Config_);
456 }
457
458 // DynamicState
459 bool is_DynamicState() { return (bool)instance_DynamicState_; }
461 return get_external_generic(instance_DynamicState_, factory_DynamicState_,
462 deleter_DynamicState_);
463 }
464
465 private:
466 ////////////////////////////////////////////////////////////////////////////////
467 // factory and deleter functions [step 4]
468 ////////////////////////////////////////////////////////////////////////////////
469
470 // Logging Registry
471 std::function<mysql_harness::logging::Registry *(void)>
472 factory_LoggingRegistry_;
473 std::function<void(mysql_harness::logging::Registry *)>
476
477 // RandomGenerator
478 std::function<mysql_harness::RandomGeneratorInterface *(void)>
479 factory_RandomGenerator_;
480 std::function<void(mysql_harness::RandomGeneratorInterface *)>
482
483 // LoaderConfig
484 std::function<mysql_harness::LoaderConfig *(void)> factory_Config_;
487
488 // DynamicState
489 std::function<mysql_harness::DynamicState *(void)> factory_DynamicState_;
492
493 ////////////////////////////////////////////////////////////////////////////////
494 // utility functions
495 ////////////////////////////////////////////////////////////////////////////////
496
497 protected:
498 template <typename T>
499 static T &get_generic(const std::function<T *(void)> &factory,
500 const std::function<void(T *)> &deleter) {
501 static UniquePtr<T> obj = new_generic(factory, deleter);
502 return *obj;
503 }
504
505 // new_generic*() (add more variants if needed, or convert into varargs
506 // template)
507 template <typename T>
508 static UniquePtr<T> new_generic(const std::function<T *(void)> &factory,
509 const std::function<void(T *)> &deleter) {
510 return UniquePtr<T>(factory(),
511 [deleter](T *p) {
512 deleter(p);
513 } // [&deleter] would be unsafe if set_T() was called
514 // before this object got erased
515 );
516 }
517 template <typename T, typename A1>
518 static UniquePtr<T> new_generic1(const std::function<T *(A1)> &factory,
519 const std::function<void(T *)> &deleter,
520 const A1 &a1) {
521 return UniquePtr<T>(factory(a1),
522 [deleter](T *p) {
523 deleter(p);
524 } // [&deleter] would be unsafe if set_T() was called
525 // before this object got erased
526 );
527 }
528 template <typename T, typename A1, typename A2>
529 static UniquePtr<T> new_generic2(const std::function<T *(A1, A2)> &factory,
530 const std::function<void(T *)> &deleter,
531 const A1 &a1, const A2 &a2) {
532 return UniquePtr<T>(factory(a1, a2),
533 [deleter](T *p) {
534 deleter(p);
535 } // [&deleter] would be unsafe if set_T() was called
536 // before this object got erased
537 );
538 }
539
540 template <typename T>
542 const std::function<T *()> &factory,
543 const std::function<void(T *)> &deleter) {
544 mtx_.lock();
545 std::shared_ptr<void> exit_trigger(nullptr, [&](void *) { mtx_.unlock(); });
546
547 if (!object) object = new_generic(factory, deleter);
548
549 return *object;
550 }
551
552 template <typename T>
554 mtx_.lock();
555 std::shared_ptr<void> exit_trigger(nullptr, [&](void *) { mtx_.unlock(); });
556
557 object.reset();
558 }
559
560 mutable std::recursive_mutex mtx_;
561
562}; // class DIM
563
564} // namespace mysql_harness
565#endif //#ifndef MYSQL_HARNESS_DIMANAGER_INCLUDED
Definition: dim.h:378
mysql_harness::RandomGeneratorInterface & get_RandomGenerator() const
Definition: dim.h:448
T & get_external_generic(UniquePtr< T > &object, const std::function< T *()> &factory, const std::function< void(T *)> &deleter)
Definition: dim.h:541
static T & get_generic(const std::function< T *(void)> &factory, const std::function< void(T *)> &deleter)
Definition: dim.h:499
void set_Config(const std::function< mysql_harness::LoaderConfig *(void)> &factory, const std::function< void(mysql_harness::LoaderConfig *)> &deleter)
Definition: dim.h:420
void set_LoggingRegistry(const std::function< mysql_harness::logging::Registry *(void)> &factory, const std::function< void(mysql_harness::logging::Registry *)> &deleter)
Definition: dim.h:401
std::function< void(mysql_harness::DynamicState *)> deleter_DynamicState_
Definition: dim.h:490
DIM(const DIM &)=delete
std::function< void(mysql_harness::RandomGeneratorInterface *)> deleter_RandomGenerator_
Definition: dim.h:481
static UniquePtr< T > new_generic(const std::function< T *(void)> &factory, const std::function< void(T *)> &deleter)
Definition: dim.h:508
UniquePtr< mysql_harness::logging::Registry > instance_LoggingRegistry_
Definition: dim.h:475
mysql_harness::DynamicState & get_DynamicState()
Definition: dim.h:460
void set_RandomGenerator(const std::function< mysql_harness::RandomGeneratorInterface *(void)> &factory, const std::function< void(mysql_harness::RandomGeneratorInterface *)> &deleter)
Definition: dim.h:409
std::function< void(mysql_harness::logging::Registry *)> deleter_LoggingRegistry_
Definition: dim.h:474
mysql_harness::LoaderConfig & get_Config()
Definition: dim.h:453
std::recursive_mutex mtx_
Definition: dim.h:560
void set_DynamicState(const std::function< mysql_harness::DynamicState *(void)> &factory, const std::function< void(mysql_harness::DynamicState *)> &deleter)
Definition: dim.h:429
static UniquePtr< T > new_generic1(const std::function< T *(A1)> &factory, const std::function< void(T *)> &deleter, const A1 &a1)
Definition: dim.h:518
static UniquePtr< T > new_generic2(const std::function< T *(A1, A2)> &factory, const std::function< void(T *)> &deleter, const A1 &a1, const A2 &a2)
Definition: dim.h:529
mysql_harness::logging::Registry & get_LoggingRegistry()
Definition: dim.h:441
std::function< void(mysql_harness::LoaderConfig *)> deleter_Config_
Definition: dim.h:485
void reset_generic(UniquePtr< T > &object)
Definition: dim.h:553
DIM & operator=(const DIM &)=delete
bool is_DynamicState()
Definition: dim.h:459
void reset_Config()
Definition: dim.h:419
UniquePtr< mysql_harness::DynamicState > instance_DynamicState_
Definition: dim.h:491
UniquePtr< mysql_harness::LoaderConfig > instance_Config_
Definition: dim.h:486
void reset_LoggingRegistry()
Definition: dim.h:400
void reset_DynamicState()
Definition: dim.h:428
DynamicState represents a MySQLRouter dynamic state object.
Definition: dynamic_state.h:64
Configuration file handler for the loader.
Definition: loader_config.h:46
Definition: random_generator.h:36
Definition: unique_ptr.h:75
Definition: registry.h:47
const char * p
Definition: ctype-mb.cc:1237
Definition: common.h:42
Definition: dim.h:358