MySQL 8.0.39
Source Code Documentation
classic_connection_base.h
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1/*
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3
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25
26#ifndef ROUTING_CLASSIC_CONNECTION_BASE_INCLUDED
27#define ROUTING_CLASSIC_CONNECTION_BASE_INCLUDED
28
29#include <functional>
30#include <memory>
31#include <optional>
32#include <string>
33#include <unordered_map>
34#include <vector>
35
36#include "channel.h"
38#include "connection.h" // MySQLRoutingConnectionBase
45#include "processor.h"
46#include "sql_exec_context.h"
47#include "tracer.h"
48
49/**
50 * protocol state of a classic protocol connection.
51 */
53 public:
54 enum class HandshakeState {
59 };
60
62
66 std::optional<classic_protocol::message::server::Greeting>
68 std::string username, //
69 std::string schema, //
70 std::string attributes)
71 : server_caps_{server_caps},
72 client_caps_{client_caps},
74 username_{std::move(username)},
75 schema_{std::move(schema)},
77
79 server_caps_ = caps;
80 }
81
83 client_caps_ = caps;
84 }
85
87 return client_caps_;
88 }
89
91 return server_caps_;
92 }
93
96 }
97
98 std::optional<classic_protocol::message::client::Greeting> client_greeting()
99 const {
100 return client_greeting_;
101 }
102
104 std::optional<classic_protocol::message::client::Greeting> msg) {
105 client_greeting_ = std::move(msg);
106 }
107
108 std::optional<classic_protocol::message::server::Greeting> server_greeting()
109 const {
110 return server_greeting_;
111 }
112
114 std::optional<classic_protocol::message::server::Greeting> msg) {
115 server_greeting_ = std::move(msg);
116 }
117
118 uint8_t &seq_id() { return seq_id_; }
119 uint8_t seq_id() const { return seq_id_; }
120
121 void seq_id(uint8_t id) { seq_id_ = id; }
122
123 struct FrameInfo {
124 uint8_t seq_id_; //!< sequence id.
125 size_t frame_size_; //!< size of the whole frame.
126 size_t forwarded_frame_size_; //!< size of the whole frame that's already
127 //!< forwarded.
128 };
129
130 std::optional<FrameInfo> &current_frame() { return current_frame_; }
131 std::optional<uint8_t> &current_msg_type() { return msg_type_; }
132
133 uint64_t columns_left{};
134 uint32_t params_left{};
135
136 [[nodiscard]] std::string auth_method_name() const {
137 return auth_method_name_;
138 }
139
140 void auth_method_name(std::string name) {
141 auth_method_name_ = std::move(name);
142 }
143
144 [[nodiscard]] std::string auth_method_data() const {
145 return auth_method_data_;
146 }
147
148 void auth_method_data(std::string data) {
149 auth_method_data_ = std::move(data);
150 }
151
152 std::string username() { return username_; }
153 void username(std::string user) { username_ = std::move(user); }
154
155 void password(std::optional<std::string> pw) { password_ = std::move(pw); }
156 std::optional<std::string> password() const { return password_; }
157
158 std::string schema() { return schema_; }
159 void schema(std::string s) { schema_ = std::move(s); }
160
161 // connection attributes there were received.
162 std::string attributes() { return recv_attributes_; }
163 void attributes(std::string attrs) { recv_attributes_ = std::move(attrs); }
164
165 // connection attributes that were sent.
166 std::string sent_attributes() { return sent_attributes_; }
167 void sent_attributes(std::string attrs) {
168 sent_attributes_ = std::move(attrs);
169 }
170
172
174
175 using PreparedStatements = std::unordered_map<uint32_t, PreparedStatement>;
176
178 return prepared_stmts_;
179 }
181
183 return status_flags_;
184 }
185
187 status_flags_ = val;
188 }
189
190 private:
193
194 std::optional<classic_protocol::message::client::Greeting> client_greeting_{};
195 std::optional<classic_protocol::message::server::Greeting> server_greeting_{};
196
197 std::optional<FrameInfo> current_frame_{};
198 std::optional<uint8_t> msg_type_{};
199
200 uint8_t seq_id_{255}; // next use will increment to 0
201
202 std::string username_;
203 std::optional<std::string> password_;
204 std::string schema_;
205 std::string recv_attributes_;
206 std::string sent_attributes_;
207
208 std::string auth_method_name_;
209 std::string auth_method_data_;
210
212
213 // status flags of the last statement.
215
217};
218
221 public std::enable_shared_from_this<MysqlRoutingClassicConnectionBase> {
222 protected:
223 // constructor
224 //
225 // use ::create() instead.
227 MySQLRoutingContext &context, RouteDestination *route_destination,
228 std::unique_ptr<ConnectionBase> client_connection,
229 std::unique_ptr<RoutingConnectionBase> client_routing_connection,
230 std::function<void(MySQLRoutingConnectionBase *)> remove_callback)
231 : MySQLRoutingConnectionBase{context, std::move(remove_callback)},
232 route_destination_{route_destination},
235 : Destinations{}},
237 TlsSwitchableConnection{std::move(client_connection),
238 std::move(client_routing_connection),
243 read_timer_{socket_splicer()->client_conn().connection()->io_ctx()},
244 connect_timer_{socket_splicer()->client_conn().connection()->io_ctx()} {
245 }
246
247 public:
248 // create a new shared_ptr<ThisClass>
249 //
250 template <typename... Args>
251 [[nodiscard]] static std::shared_ptr<MysqlRoutingClassicConnectionBase>
253 // clang-format off
254 Args &&... args) {
255 // clang-format on
256
257 // can't use make_unique<> here as the constructor is private.
258 return std::shared_ptr<MysqlRoutingClassicConnectionBase>(
259 new MysqlRoutingClassicConnectionBase(std::forward<Args>(args)...));
260 }
261
262 // get a shared-ptr that refers the same 'this'
263 std::shared_ptr<MysqlRoutingClassicConnectionBase> getptr() {
264 return shared_from_this();
265 }
266
268 std::vector<uint8_t> &error_frame, const uint8_t seq_id,
270 const uint16_t error_code, const std::string &msg,
271 const std::string &sql_state);
272
275
277 return this->socket_splicer()->source_ssl_mode();
278 }
279
281 return this->socket_splicer()->dest_ssl_mode();
282 }
283
284 std::string get_client_address() const override {
285 return socket_splicer()->client_conn().endpoint();
286 }
287
288 std::string get_server_address() const override {
289 return socket_splicer()->server_conn().endpoint();
290 }
291
292 void disconnect() override;
293
294 virtual void async_run() {}
295
296 void send_server_failed(std::error_code ec, bool call_finish = true);
297
298 void recv_server_failed(std::error_code ec, bool call_finish = true);
299
300 void send_client_failed(std::error_code ec, bool call_finish = true);
301
302 void recv_client_failed(std::error_code ec, bool call_finish = true);
303
304 void server_socket_failed(std::error_code ec, bool call_finish = true);
305
306 virtual void client_socket_failed(std::error_code ec,
307 bool call_finish = true);
308
309 // resume
310 //
311 // A Processor may suspend by returning Result::Suspend. When woken,
312 // typically using an async timer, the Processor calls resume() to execute
313 // the next loop() iteration. This allows waiting asynchronously for a
314 // condition other than async io.
316
317 protected:
318 enum class Function {
319 kLoop,
320
321 kFinish,
322 };
323
325 switch (next) {
327 return finish();
328
329 case Function::kLoop:
330 return loop();
331 }
332 }
333
334 private:
335 // a stack of processors
336 //
337 // take the last processor until its done.
338 //
339 // Flow -> Greeting | Command
340 // Greeting -> Connect -> Server::Greeting
341 // Server::Greeting -> Server::Greeting::Greeting |
342 // Server::Greeting::Error Server::Greeting::Error -> Error::Fatal
343 // Server::Greeting::Greeting -> Client::Greeting
344 // Client::Greeting -> TlsConnect | Server::Greeting::Response
345 // TlsConnect -> Client::Greeting::Full | Error::Fatal
346 // Client::Greeting::Full -> Server::Ok | Auth::Switch | Server::Error
347 // Auth::Switch -> ...
348 // Auth
349 // Server::Ok -> Command
350 // Command ->
351 //
352 std::vector<std::unique_ptr<BasicProcessor>> processors_;
353
354 public:
355 void push_processor(std::unique_ptr<BasicProcessor> processor) {
356 return processors_.push_back(std::move(processor));
357 }
358
359 void pop_processor() { processors_.pop_back(); }
360
362 net::const_buffer session_trackers,
364 bool ignore_some_state_changed = false);
365
366 private:
368 std::string_view stage, Function func);
369
370 void async_send_client(Function next);
371
372 void async_recv_client(Function next);
373
374 void async_send_server(Function next);
375
376 void async_recv_server(Function next);
377
378 void async_recv_both(Function next);
379
381
383
385
386 private:
387 // the client didn't send a Greeting before closing the connection.
388 //
389 // Generate a Greeting to be sent to the server, to ensure the router's IP
390 // isn't blocked due to the server's max_connect_errors.
392
393 // main processing loop
394 void loop();
395
396 // after a QUIT, we should wait until the client closed the connection.
397
398 // called when the connection should be closed.
399 //
400 // called multiple times (once per "active_work_").
401 void finish();
402
403 // final state.
404 //
405 // removes the connection from the connection-container.
406 virtual void done();
407
408 public:
410 return dynamic_cast<ClassicProtocolState *>(
412 }
413
415 return dynamic_cast<const ClassicProtocolState *>(
417 }
418
420 return dynamic_cast<ClassicProtocolState *>(
422 }
423
425 return dynamic_cast<const ClassicProtocolState *>(
427 }
428
430 return socket_splicer_.get();
431 }
432
434
435 std::string get_destination_id() const override { return destination_id_; }
436
437 void destination_id(const std::string &id) { destination_id_ = id; }
438
439 /**
440 * check if the connection is authenticated.
441 *
442 * 'true' after the initial handshake and change-user finished with "ok".
443 * 'false' at connection start and after change-user is started.
444 *
445 * @retval true if the connection is authenticated.
446 * @return false otherwise
447 */
448 bool authenticated() const { return authenticated_; }
449 void authenticated(bool v) { authenticated_ = v; }
450
451 /**
452 * check if connection sharing is possible.
453 *
454 * - the configuration enabled it
455 */
456 bool connection_sharing_possible() const;
457
458 /**
459 * check if connection sharing is allowed.
460 *
461 * - connection sharing is possible.
462 * - no active transaction
463 * - no SET TRANSACTION
464 */
465 bool connection_sharing_allowed() const;
466
467 /**
468 * reset the connection-sharing state.
469 *
470 * - after COM_RESET_CONNECTION::ok
471 * - after COM_CHANGE_USER::ok
472 */
474
475 private:
477
478 bool authenticated_{false};
479
480 public:
481 /**
482 * if the router is sending the initial server-greeting.
483 *
484 * if true, the router sends the initial greeting to the client,
485 * if false, the server is sending the initial greeting and router is forward
486 * it.
487 */
488 bool greeting_from_router() const {
489 return !((source_ssl_mode() == SslMode::kPassthrough) ||
492 }
493
494 void requires_tls(bool v) { requires_tls_ = v; }
495
496 bool requires_tls() const { return requires_tls_; }
497
499
502
505 }
506
509 }
510
511 private:
514
515 std::unique_ptr<ProtocolSplicerBase> socket_splicer_;
516
517 std::string destination_id_;
518
519 /**
520 * client side handshake isn't finished yet.
521 */
522 bool in_handshake_{true};
523
524 std::optional<classic_protocol::session_track::TransactionState> trx_state_;
525 std::optional<classic_protocol::session_track::TransactionCharacteristics>
528
530
531 bool requires_tls_{true};
532
533 public:
536
537 private:
539
540 public:
542
543 Tracer &tracer() { return tracer_; }
544
545 private:
547
548 public:
551
552 void connect_error_code(const std::error_code &ec) { connect_ec_ = ec; }
553 std::error_code connect_error_code() const { return connect_ec_; }
554
557 }
559
560 enum class FromEither {
561 None,
562 Started,
565 };
566
568
570
571 private:
574
575 std::error_code connect_ec_{};
576
578
580};
581
582#endif
protocol state of a classic protocol connection.
Definition: classic_connection_base.h:52
HandshakeState handshake_state_
Definition: classic_connection_base.h:216
classic_protocol::capabilities::value_type server_caps_
Definition: classic_connection_base.h:191
uint8_t seq_id() const
Definition: classic_connection_base.h:119
std::string schema()
Definition: classic_connection_base.h:158
ClassicProtocolState()=default
PreparedStatements & prepared_statements()
Definition: classic_connection_base.h:180
void sent_attributes(std::string attrs)
Definition: classic_connection_base.h:167
void seq_id(uint8_t id)
Definition: classic_connection_base.h:121
std::string auth_method_name() const
Definition: classic_connection_base.h:136
void handshake_state(HandshakeState state)
Definition: classic_connection_base.h:173
void status_flags(classic_protocol::status::value_type val)
Definition: classic_connection_base.h:186
uint8_t & seq_id()
Definition: classic_connection_base.h:118
std::unordered_map< uint32_t, PreparedStatement > PreparedStatements
Definition: classic_connection_base.h:175
std::optional< classic_protocol::message::server::Greeting > server_greeting() const
Definition: classic_connection_base.h:108
HandshakeState handshake_state() const
Definition: classic_connection_base.h:171
void server_capabilities(classic_protocol::capabilities::value_type caps)
Definition: classic_connection_base.h:78
std::string auth_method_data() const
Definition: classic_connection_base.h:144
HandshakeState
Definition: classic_connection_base.h:54
void password(std::optional< std::string > pw)
Definition: classic_connection_base.h:155
std::string sent_attributes()
Definition: classic_connection_base.h:166
std::string auth_method_name_
Definition: classic_connection_base.h:208
void client_greeting(std::optional< classic_protocol::message::client::Greeting > msg)
Definition: classic_connection_base.h:103
void server_greeting(std::optional< classic_protocol::message::server::Greeting > msg)
Definition: classic_connection_base.h:113
std::string sent_attributes_
Definition: classic_connection_base.h:206
std::optional< FrameInfo > & current_frame()
Definition: classic_connection_base.h:130
std::optional< uint8_t > msg_type_
Definition: classic_connection_base.h:198
std::optional< uint8_t > & current_msg_type()
Definition: classic_connection_base.h:131
classic_protocol::capabilities::value_type client_caps_
Definition: classic_connection_base.h:192
uint8_t seq_id_
Definition: classic_connection_base.h:200
void client_capabilities(classic_protocol::capabilities::value_type caps)
Definition: classic_connection_base.h:82
uint64_t columns_left
Definition: classic_connection_base.h:133
void schema(std::string s)
Definition: classic_connection_base.h:159
std::optional< classic_protocol::message::server::Greeting > server_greeting_
Definition: classic_connection_base.h:195
std::string username_
Definition: classic_connection_base.h:202
void auth_method_name(std::string name)
Definition: classic_connection_base.h:140
void attributes(std::string attrs)
Definition: classic_connection_base.h:163
classic_protocol::status::value_type status_flags() const
Definition: classic_connection_base.h:182
std::optional< FrameInfo > current_frame_
Definition: classic_connection_base.h:197
ClassicProtocolState(classic_protocol::capabilities::value_type server_caps, classic_protocol::capabilities::value_type client_caps, std::optional< classic_protocol::message::server::Greeting > server_greeting, std::string username, std::string schema, std::string attributes)
Definition: classic_connection_base.h:63
classic_protocol::capabilities::value_type client_capabilities() const
Definition: classic_connection_base.h:86
uint32_t params_left
Definition: classic_connection_base.h:134
classic_protocol::status::value_type status_flags_
Definition: classic_connection_base.h:214
void auth_method_data(std::string data)
Definition: classic_connection_base.h:148
std::optional< classic_protocol::message::client::Greeting > client_greeting() const
Definition: classic_connection_base.h:98
std::string auth_method_data_
Definition: classic_connection_base.h:209
PreparedStatements prepared_stmts_
Definition: classic_connection_base.h:211
std::optional< classic_protocol::message::client::Greeting > client_greeting_
Definition: classic_connection_base.h:194
std::string recv_attributes_
Definition: classic_connection_base.h:205
std::optional< std::string > password() const
Definition: classic_connection_base.h:156
classic_protocol::capabilities::value_type server_capabilities() const
Definition: classic_connection_base.h:90
void username(std::string user)
Definition: classic_connection_base.h:153
std::string username()
Definition: classic_connection_base.h:152
std::optional< std::string > password_
Definition: classic_connection_base.h:203
const PreparedStatements & prepared_statements() const
Definition: classic_connection_base.h:177
std::string attributes()
Definition: classic_connection_base.h:162
classic_protocol::capabilities::value_type shared_capabilities() const
Definition: classic_connection_base.h:94
std::string schema_
Definition: classic_connection_base.h:204
A forward iterable container of destinations.
Definition: destination.h:97
execution context for SQL.
Definition: sql_exec_context.h:43
Definition: connection.h:43
MySQLRoutingContext & context()
Definition: connection.h:52
MySQLRoutingContext holds data used by MySQLRouting (1 per plugin instances) and MySQLRoutingConnecti...
Definition: context.h:59
Definition: classic_connection_base.h:221
std::optional< classic_protocol::session_track::TransactionCharacteristics > trx_characteristics_
Definition: classic_connection_base.h:526
bool authenticated_
Definition: classic_connection_base.h:478
RouteDestination * destinations()
Definition: classic_connection_base.h:500
void destination_id(const std::string &id)
Definition: classic_connection_base.h:437
bool connection_sharing_possible() const
check if connection sharing is possible.
Definition: classic_connection_base.cc:834
bool authenticated() const
check if the connection is authenticated.
Definition: classic_connection_base.h:448
bool collation_connection_maybe_dirty_
Definition: classic_connection_base.h:529
void on_handshake_received()
Definition: classic_connection_base.cc:94
std::string destination_id_
Definition: classic_connection_base.h:517
void recv_server_failed(std::error_code ec, bool call_finish=true)
Definition: classic_connection_base.cc:133
Destinations destinations_
Definition: classic_connection_base.h:513
void pop_processor()
Definition: classic_connection_base.h:359
void async_recv_server(Function next)
Definition: classic_connection_base.cc:305
virtual void async_run()
Definition: classic_connection_base.h:294
ExecutionContext exec_ctx_
Definition: classic_connection_base.h:538
ClassicProtocolState * server_protocol()
Definition: classic_connection_base.h:419
net::steady_timer connect_timer_
Definition: classic_connection_base.h:573
static stdx::expected< size_t, std::error_code > encode_error_packet(std::vector< uint8_t > &error_frame, const uint8_t seq_id, const classic_protocol::capabilities::value_type caps, const uint16_t error_code, const std::string &msg, const std::string &sql_state)
Definition: classic_connection_base.cc:56
void server_socket_failed(std::error_code ec, bool call_finish=true)
Definition: classic_connection_base.cc:160
void call_next_function(Function next)
Definition: classic_connection_base.h:324
bool diagnostic_area_changed_
Definition: classic_connection_base.h:577
void collation_connection_maybe_dirty(bool val)
Definition: classic_connection_base.h:503
std::unique_ptr< ProtocolSplicerBase > socket_splicer_
Definition: classic_connection_base.h:515
void authenticated(bool v)
Definition: classic_connection_base.h:449
const ProtocolSplicerBase * socket_splicer() const
Definition: classic_connection_base.h:429
const ClassicProtocolState * client_protocol() const
Definition: classic_connection_base.h:414
net::steady_timer & connect_timer()
Definition: classic_connection_base.h:550
void send_client_failed(std::error_code ec, bool call_finish=true)
Definition: classic_connection_base.cc:142
bool connection_sharing_allowed() const
check if connection sharing is allowed.
Definition: classic_connection_base.cc:846
bool requires_tls() const
Definition: classic_connection_base.h:496
SslMode source_ssl_mode() const
Definition: classic_connection_base.h:276
void async_send_server(Function next)
Definition: classic_connection_base.cc:278
stdx::expected< void, std::error_code > track_session_changes(net::const_buffer session_trackers, classic_protocol::capabilities::value_type caps, bool ignore_some_state_changed=false)
Definition: classic_connection_base.cc:502
void trace_and_call_function(Tracer::Event::Direction dir, std::string_view stage, Function func)
Definition: classic_connection_base.cc:784
virtual void client_socket_failed(std::error_code ec, bool call_finish=true)
Definition: classic_connection_base.cc:184
void connect_error_code(const std::error_code &ec)
Definition: classic_connection_base.h:552
std::optional< classic_protocol::session_track::TransactionState > trx_state_
Definition: classic_connection_base.h:524
void async_send_client(Function next)
Definition: classic_connection_base.cc:230
void on_handshake_aborted()
Definition: classic_connection_base.cc:107
std::shared_ptr< MysqlRoutingClassicConnectionBase > getptr()
Definition: classic_connection_base.h:263
void disconnect() override
Definition: classic_connection_base.cc:416
Destinations & current_destinations()
Definition: classic_connection_base.h:501
bool some_state_changed_
Definition: classic_connection_base.h:527
bool requires_tls_
Definition: classic_connection_base.h:531
int active_work_
Definition: classic_connection_base.h:476
static std::shared_ptr< MysqlRoutingClassicConnectionBase > create(Args &&... args)
Definition: classic_connection_base.h:252
void requires_tls(bool v)
Definition: classic_connection_base.h:494
SslMode dest_ssl_mode() const
Definition: classic_connection_base.h:280
void async_recv_client(Function next)
Definition: classic_connection_base.cc:257
void connection_sharing_allowed_reset()
reset the connection-sharing state.
Definition: classic_connection_base.cc:857
void send_server_failed(std::error_code ec, bool call_finish=true)
Definition: classic_connection_base.cc:124
void some_state_changed(bool v)
Definition: classic_connection_base.h:498
void server_side_client_greeting()
Definition: classic_connection_base.cc:438
void async_wait_send_server(Function next)
Definition: classic_connection_base.cc:397
ProtocolSplicerBase * socket_splicer()
Definition: classic_connection_base.h:433
FromEither
Definition: classic_connection_base.h:560
std::vector< std::unique_ptr< BasicProcessor > > processors_
Definition: classic_connection_base.h:352
RouteDestination * route_destination_
Definition: classic_connection_base.h:512
FromEither recv_from_either_
Definition: classic_connection_base.h:579
ClassicProtocolState * client_protocol()
Definition: classic_connection_base.h:409
void push_processor(std::unique_ptr< BasicProcessor > processor)
Definition: classic_connection_base.h:355
FromEither recv_from_either() const
Definition: classic_connection_base.h:569
bool in_handshake_
client side handshake isn't finished yet.
Definition: classic_connection_base.h:522
std::error_code connect_ec_
Definition: classic_connection_base.h:575
ExecutionContext & execution_context()
Definition: classic_connection_base.h:534
net::steady_timer & read_timer()
Definition: classic_connection_base.h:549
std::string get_client_address() const override
Returns address of client which connected to router.
Definition: classic_connection_base.h:284
void async_recv_both(Function next)
Definition: classic_connection_base.cc:323
void loop()
Definition: classic_connection_base.cc:794
void recv_from_either(FromEither v)
Definition: classic_connection_base.h:567
std::string get_destination_id() const override
Definition: classic_connection_base.h:435
virtual void done()
Definition: classic_connection_base.cc:499
void resume()
Definition: classic_connection_base.h:315
std::string get_server_address() const override
Returns address of server to which connection is established.
Definition: classic_connection_base.h:288
net::steady_timer read_timer_
Definition: classic_connection_base.h:572
Tracer tracer_
Definition: classic_connection_base.h:546
void recv_client_failed(std::error_code ec, bool call_finish=true)
Definition: classic_connection_base.cc:151
void finish()
Definition: classic_connection_base.cc:452
void diagnostic_area_changed(bool diagnostic_area_changed)
Definition: classic_connection_base.h:555
Function
Definition: classic_connection_base.h:318
const ExecutionContext & execution_context() const
Definition: classic_connection_base.h:535
bool greeting_from_router() const
if the router is sending the initial server-greeting.
Definition: classic_connection_base.h:488
const ClassicProtocolState * server_protocol() const
Definition: classic_connection_base.h:424
Tracer & tracer()
Definition: classic_connection_base.h:543
void trace(Tracer::Event e)
Definition: classic_connection_base.h:541
MysqlRoutingClassicConnectionBase(MySQLRoutingContext &context, RouteDestination *route_destination, std::unique_ptr< ConnectionBase > client_connection, std::unique_ptr< RoutingConnectionBase > client_routing_connection, std::function< void(MySQLRoutingConnectionBase *)> remove_callback)
Definition: classic_connection_base.h:226
bool diagnostic_area_changed() const
Definition: classic_connection_base.h:558
std::error_code connect_error_code() const
Definition: classic_connection_base.h:553
bool collation_connection_maybe_dirty() const
Definition: classic_connection_base.h:507
splices two connections together.
Definition: basic_protocol_splicer.h:484
TlsSwitchableConnection & client_conn()
Definition: basic_protocol_splicer.h:521
SslMode dest_ssl_mode() const
Definition: basic_protocol_splicer.h:537
SslMode source_ssl_mode() const
Definition: basic_protocol_splicer.h:533
TlsSwitchableConnection & server_conn()
Definition: basic_protocol_splicer.h:527
Definition: basic_protocol_splicer.h:291
Manage destinations for a Connection Routing.
Definition: destination.h:188
a Connection that can be switched to TLS.
Definition: basic_protocol_splicer.h:306
std::string endpoint() const
Definition: basic_protocol_splicer.h:427
ProtocolStateBase * protocol()
Definition: basic_protocol_splicer.h:449
Definition: tracer.h:61
Direction
Definition: tracer.h:73
traces the timestamps of events in a stderr log.
Definition: tracer.h:49
void trace(Event e)
Definition: tracer.h:128
Definition: timer.h:57
Definition: buffer.h:135
Fido Client Authentication nullptr
Definition: fido_client_plugin.cc:222
char * user
Definition: mysqladmin.cc:60
std::bitset< 32 > value_type
Definition: classic_protocol_constants.h:73
std::bitset< 16 > value_type
Definition: classic_protocol_constants.h:168
std::string dir
Double write files location.
Definition: buf0dblwr.cc:77
Unique_ptr< T, std::nullptr_t > make_unique(size_t size)
In-place constructs a new unique pointer with no specific allocator and with array type T.
Definition: gcs_xcom_synode.h:64
SslMode
Definition: ssl_mode.h:29
@ kPassthrough
case opt name
Definition: sslopt-case.h:33
Definition: classic_connection_base.h:123
size_t forwarded_frame_size_
size of the whole frame that's already forwarded.
Definition: classic_connection_base.h:126
size_t frame_size_
size of the whole frame.
Definition: classic_connection_base.h:125
uint8_t seq_id_
sequence id.
Definition: classic_connection_base.h:124
unsigned long id[MAX_DEAD]
Definition: xcom_base.cc:510